/* GIO - GLib Input, Output and Streaming Library
 *
 * Copyright (C) 2006-2010 Red Hat, Inc.
 *
 * SPDX-License-Identifier: LGPL-2.1-or-later
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General
 * Public License along with this library; if not, see <http://www.gnu.org/licenses/>.
 *
 * Author: Alexander Larsson <alexl@redhat.com>
 * Author: Tor Lillqvist <tml@iki.fi>
 */

#ifndef __G_WIN32_INPUT_STREAM_H__
#define __G_WIN32_INPUT_STREAM_H__

#include <gio/gio.h>

G_BEGIN_DECLS

#define G_TYPE_WIN32_INPUT_STREAM         (g_win32_input_stream_get_type ())
#define G_WIN32_INPUT_STREAM(o)           (G_TYPE_CHECK_INSTANCE_CAST ((o), G_TYPE_WIN32_INPUT_STREAM, GWin32InputStream))
#define G_WIN32_INPUT_STREAM_CLASS(k)     (G_TYPE_CHECK_CLASS_CAST((k), G_TYPE_WIN32_INPUT_STREAM, GWin32InputStreamClass))
#define G_IS_WIN32_INPUT_STREAM(o)        (G_TYPE_CHECK_INSTANCE_TYPE ((o), G_TYPE_WIN32_INPUT_STREAM))
#define G_IS_WIN32_INPUT_STREAM_CLASS(k)  (G_TYPE_CHECK_CLASS_TYPE ((k), G_TYPE_WIN32_INPUT_STREAM))
#define G_WIN32_INPUT_STREAM_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS ((o), G_TYPE_WIN32_INPUT_STREAM, GWin32InputStreamClass))

/**
 * GWin32InputStream:
 *
 * Implements #GInputStream for reading from selectable Windows file handles
 **/
typedef struct _GWin32InputStream         GWin32InputStream;
typedef struct _GWin32InputStreamClass    GWin32InputStreamClass;
typedef struct _GWin32InputStreamPrivate  GWin32InputStreamPrivate;

G_DEFINE_AUTOPTR_CLEANUP_FUNC(GWin32InputStream, g_object_unref)

struct _GWin32InputStream
{
  GInputStream parent_instance;

  /*< private >*/
  GWin32InputStreamPrivate *priv;
};

struct _GWin32InputStreamClass
{
  GInputStreamClass parent_class;

  /*< private >*/
  /* Padding for future expansion */
  void (*_g_reserved1) (void);
  void (*_g_reserved2) (void);
  void (*_g_reserved3) (void);
  void (*_g_reserved4) (void);
  void (*_g_reserved5) (void);
};

GIO_AVAILABLE_IN_ALL
GType          g_win32_input_stream_get_type         (void) G_GNUC_CONST;

GIO_AVAILABLE_IN_ALL
GInputStream * g_win32_input_stream_new              (void              *handle,
						      gboolean           close_handle);
GIO_AVAILABLE_IN_ALL
void           g_win32_input_stream_set_close_handle (GWin32InputStream *stream,
						      gboolean           close_handle);
GIO_AVAILABLE_IN_ALL
gboolean       g_win32_input_stream_get_close_handle (GWin32InputStream *stream);
GIO_AVAILABLE_IN_ALL
void          *g_win32_input_stream_get_handle       (GWin32InputStream *stream);

G_END_DECLS

#endif /* __G_WIN32_INPUT_STREAM_H__ */
